UnityEditor.ASMainWindow.OtherServerCommands C# (CSharp) Method

OtherServerCommands() private method

private OtherServerCommands ( ) : void
return void
        private void OtherServerCommands()
        {
            GUILayout.BeginVertical(constants.groupBox, new GUILayoutOption[0]);
            GUILayout.Label("Asset Server Actions", constants.title, new GUILayoutOption[0]);
            GUILayout.BeginVertical(constants.contentBox, new GUILayoutOption[0]);
            if (this.WordWrappedLabelButton("Browse the complete history of the project", "Show History"))
            {
                this.SwitchSelectedPage(Page.History);
                GUIUtility.ExitGUI();
            }
            GUILayout.Space(5f);
            if (this.WordWrappedLabelButton("Discard all local changes you made to the project", "Discard Changes"))
            {
                this.ActionDiscardChanges();
            }
            GUILayout.EndVertical();
            GUILayout.EndVertical();
        }