UnityEditor.ASMainWindow.ASMainWindow C# (CSharp) Method

ASMainWindow() public method

public ASMainWindow ( ) : System
return System
        public ASMainWindow()
        {
            float[] relativeSizes = new float[] { 50f, 50f };
            int[] minSizes = new int[] { 80, 80 };
            this.splitter = new SplitterState(relativeSizes, minSizes, null);
            this.committing = false;
            this.selectionChangedWhileCommitting = false;
            this.commitMessage = string.Empty;
            this.pvHasSelection = false;
            this.somethingDiscardableSelected = false;
            this.mySelection = false;
            this.focusCommitMessage = false;
            this.lastRevertSelectionChanged = -1;
            this.m_CheckedMaint = false;
            base.position = new Rect(50f, 50f, 800f, 600f);
        }