UnityEditor.ASMainWindow.InitCommits C# (CSharp) Method

InitCommits() private method

private InitCommits ( ) : void
return void
        private void InitCommits()
        {
            if (this.CommitNeedsRefresh())
            {
                if (AssetServer.GetAssetServerError() == string.Empty)
                {
                    this.sharedCommits = ASCommitWindow.GetCommits();
                    this.sharedDeletedItems = AssetServer.GetLocalDeletedItems();
                }
                else
                {
                    this.sharedCommits = new AssetsItem[0];
                    this.sharedDeletedItems = new AssetsItem[0];
                }
            }
            this.pv.Clear();
            this.pv.AddAssetItems(this.sharedCommits);
            this.pv.AddAssetItems(this.sharedDeletedItems);
            this.pv.SetLineCount();
            this.pv.selectedItems = new bool[this.pv.lv.totalRows];
            this.pv.initialSelectedItem = -1;
            AssetServer.ClearRefreshCommit();
        }