UnityEditor.ASMainWindow.DoSelectedPageGUI C# (CSharp) Method

DoSelectedPageGUI() private method

private DoSelectedPageGUI ( ) : void
return void
        private void DoSelectedPageGUI()
        {
            switch (this.selectedPage)
            {
                case Page.Overview:
                    this.OverviewPageGUI();
                    break;

                case Page.Update:
                    if ((this.asUpdateWin != null) && (this.asUpdateWin != null))
                    {
                        this.asUpdateWin.DoGUI();
                    }
                    break;

                case Page.Commit:
                    if ((this.asCommitWin != null) && (this.asCommitWin != null))
                    {
                        this.asCommitWin.DoGUI();
                    }
                    break;

                case Page.History:
                    if ((this.asHistoryWin != null) && !this.asHistoryWin.DoGUI(base.m_Parent.hasFocus))
                    {
                        this.SwitchSelectedPage(Page.Overview);
                        GUIUtility.ExitGUI();
                    }
                    break;

                case Page.ServerConfig:
                    if ((this.asConfigWin != null) && !this.asConfigWin.DoGUI())
                    {
                        this.SwitchSelectedPage(Page.Overview);
                        GUIUtility.ExitGUI();
                    }
                    break;

                case Page.Admin:
                    if ((this.asAdminWin != null) && !this.asAdminWin.DoGUI())
                    {
                        this.SwitchSelectedPage(Page.Overview);
                        GUIUtility.ExitGUI();
                    }
                    break;
            }
        }