GameFramework.EntityController.CanCastSkill C# (CSharp) Method

CanCastSkill() private method

private CanCastSkill ( int objId, TableConfig configData, int seq ) : bool
objId int
configData TableConfig
seq int
return bool
        internal bool CanCastSkill(int objId, TableConfig.Skill configData, int seq)
        {
            bool ret=true;
            if (configData.type == (int)SkillOrImpactType.Skill) {
                EntityViewModel view = GetEntityViewById(objId);
                if (null != view && null != view.Entity) {
                    EntityInfo entity = view.Entity;
                    if (entity.GetSkillStateInfo().IsSkillActivated()) {
                        SkillInfo skillInfo = entity.GetSkillStateInfo().GetCurSkillInfo();
                        if (null != skillInfo && skillInfo.ConfigData.interruptPriority >= configData.interruptPriority) {
                            ret = false;
                        }
                    }
                }
            }
            return ret;
        }

Usage Example

示例#1
0
 static public int CanCastSkill(IntPtr l)
 {
     try {
         GameFramework.EntityController self = (GameFramework.EntityController)checkSelf(l);
         System.Int32 a1;
         checkType(l, 2, out a1);
         TableConfig.Skill a2;
         checkType(l, 3, out a2);
         System.Int32 a3;
         checkType(l, 4, out a3);
         var ret = self.CanCastSkill(a1, a2, a3);
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }