void SetObjPreposition()
{
int obj = GetVarOrDirectWord(OpCodeParameter.Param1);
int unk = ReadByte();
// if (Game.platform == Common::kPlatformNES)
// return;
if (GetWhereIsObject(obj) != WhereIsObject.NotFound)
{
// FIXME: this might not work properly the moment we save and restore the game.
throw new NotSupportedException();
}
}