protected virtual void PutActorInRoom()
{
var act = GetVarOrDirectByte(OpCodeParameter.Param1);
var room = GetVarOrDirectByte(OpCodeParameter.Param2);
var a = Actors[act];
a.Room = (byte)room;
if (room == 0)
{
if (Game.GameId == GameId.Maniac && Game.Version <= 1 /*&& Game.Platform != Platform.NES*/)
a.Facing = 180;
a.PutActor(new Point(0, 0), 0);
}
}