GameEntities.WaterPlane.Server_SendCreateSplashToAllClients C# (CSharp) Метод

Server_SendCreateSplashToAllClients() статический приватный Метод

static private Server_SendCreateSplashToAllClients ( WaterPlaneType splashType, Vec3 pos ) : void
splashType WaterPlaneType
pos Vec3
Результат void
        void Server_SendCreateSplashToAllClients( WaterPlaneType.SplashTypes splashType, Vec3 pos )
        {
            SendDataWriter writer = BeginNetworkMessage( typeof( WaterPlane ),
                (ushort)NetworkMessages.CreateSplashToClient );
            writer.WriteVariableUInt32( (uint)splashType );
            writer.Write( pos );
            EndNetworkMessage();
        }