void CreateVolumeBody()
{
DestroyVolumeBody();
if( !EntitySystemWorld.Instance.IsEditor() )
{
if( physicsHeight != 0 && Type.PhysicsDensity != 0 )
{
volumeBody = PhysicsWorld.Instance.CreateBody();
volumeBody.UserData = this;
volumeBody.Static = true;
volumeBody.Position = Position - new Vec3( 0, 0, physicsHeight / 2 );
BoxShape shape = volumeBody.CreateBoxShape();
shape.Dimensions = new Vec3( Size.X, Size.Y, physicsHeight );
shape.ContactGroup = (int)ContactGroup.NoContact;
volumeBody.PushedToWorld = true;
}
}
}