void Client_ReceivePropertiesToClient( RemoteEntityWorld sender, ReceiveDataReader reader )
{
Size = reader.ReadVec2();
Position = reader.ReadVec3();
Segments = reader.ReadVec2i();
RenderQueueGroup = (RenderQueueGroupID)reader.ReadVariableUInt32();
ReflectionLevel = (ReflectionLevels)reader.ReadVariableUInt32();
PhysicsHeight = reader.ReadSingle();
DeepColor = reader.ReadColorValue();
ShallowColor = reader.ReadColorValue();
ReflectionColor = reader.ReadColorValue();
ReflectionTextureSize = (ReflectionTextureSizes)reader.ReadVariableUInt32();
FixedPipelineMap = reader.ReadString();
FixedPipelineMapTiling = reader.ReadSingle();
FixedPipelineColor = reader.ReadColorValue();
}