Axiom.SceneManagers.PortalConnected.PCZSceneManager.PrepareShadowTextures C# (CSharp) Метод

PrepareShadowTextures() защищенный Метод

protected PrepareShadowTextures ( Camera cam, Axiom.Core.Viewport vp ) : void
cam Axiom.Core.Camera
vp Axiom.Core.Viewport
Результат void
		protected override void PrepareShadowTextures( Camera cam, Viewport vp )
		{
			if ( ( (PCZSceneNode)cam.ParentSceneNode ) != null )
			{
				activeCameraZone = ( (PCZSceneNode)cam.ParentSceneNode ).HomeZone;
			}
			base.PrepareShadowTextures( cam, vp );
		}