Axiom.SceneManagers.PortalConnected.PCZSceneManager.UpdateSceneGraph C# (CSharp) Метод

UpdateSceneGraph() защищенный Метод

protected UpdateSceneGraph ( Camera cam ) : void
cam Axiom.Core.Camera
Результат void
		protected override void UpdateSceneGraph( Camera cam )
		{
			// First do the standard scene graph update
			base.UpdateSceneGraph( cam );
			// Then do the portal update.  This is done after all the regular
			// scene graph node updates because portals can move (being attached to scene nodes)
			// (also clear node refs in every zone)
			UpdatePortalSpatialData();
			// check for portal zone-related changes (portals intersecting other portals)
			UpdatePortalZoneData();
			// update all scene nodes
			UpdatePCZSceneNodes();
			// calculate zones affected by each light
			CalcZonesAffectedByLights( cam );
			// save node positions
			//_saveNodePositions();
			// clear update flags at end so user triggered updated are
			// not cleared prematurely
			ClearAllZonesPortalUpdateFlag();
		}