private ISteamGameServer_UserHasLicenseForApp ( CSteamID steamID, AppId_t appID ) : EUserHasLicenseForAppResult | ||
steamID | CSteamID | |
appID | AppId_t | |
return | EUserHasLicenseForAppResult |
public static extern EUserHasLicenseForAppResult ISteamGameServer_UserHasLicenseForApp(CSteamID steamID, AppId_t appID);