private ISteamGameServer_InitGameServer ( uint unIP, ushort usGamePort, ushort usQueryPort, uint unFlags, AppId_t nGameAppId, |
||
unIP | uint | |
usGamePort | ushort | |
usQueryPort | ushort | |
unFlags | uint | |
nGameAppId | AppId_t | |
pchVersionString | ||
return | bool |