GameEntities.PlayerIntellect.Client_SendTurnToPositionToServer C# (CSharp) Method

Client_SendTurnToPositionToServer() static private method

static private Client_SendTurnToPositionToServer ( Vec3 turnToPosition ) : void
turnToPosition Vec3
return void
        void Client_SendTurnToPositionToServer( Vec3 turnToPosition )
        {
            float epsilon = .01f;
            bool updated = !client_sentTurnToPosition.Equals( turnToPosition, epsilon );

            if( updated )
            {
                SendDataWriter writer = BeginNetworkMessage( typeof( PlayerIntellect ),
                    (ushort)NetworkMessages.TurnToPositionToServer );
                writer.Write( turnToPosition );
                EndNetworkMessage();

                client_sentTurnToPosition = turnToPosition;
            }
        }