void HandleThiefScroll(int ItemID)
{
try
{
//TODO: Add check if user is wearing thief suit.
if (Character.Position.Walking) return;
if (Character.Action.PickUping) return;
if (Character.Stall.Stallactive) return;
BuffAllClose();
DeSpawnMe();
ObjectDeSpawnCheck();
client.Send(Packet.TeleportOtherStart());
byte xSec = 182;
byte ySec = 96;
float x = 9119;
float z = 3;
float y = 890;
Character.Position.xSec = xSec;
Character.Position.ySec = ySec;
Character.Position.x = x;
Character.Position.z = z;
Character.Position.y = y;
UpdateXY();
client.Send(Packet.TeleportImage(xSec, ySec));
Character.Teleport = true;
Timer.Scroll.Dispose();
Timer.Scroll = null;
Character.Information.Scroll = false;
}
catch (Exception ex)
{
Systems.Debugger.Write(ex);
}
}