fCraft.MapGeneratorOld.AddSingleVein C# (CSharp) Method

AddSingleVein() private static method

private static AddSingleVein ( Random rand, Map map, byte bedrockType, byte fillingType, int k, double maxDiameter, int l ) : void
rand System.Random
map Map
bedrockType byte
fillingType byte
k int
maxDiameter double
l int
return void
        private static void AddSingleVein( Random rand, Map map, byte bedrockType, byte fillingType, int k, double maxDiameter, int l )
        {
            AddSingleVein( rand, map, bedrockType, fillingType, k, maxDiameter, l, 10 );
        }

Same methods

MapGeneratorOld::AddSingleVein ( Random rand, Map map, byte bedrockType, byte fillingType, int k, double maxDiameter, int l, int i1 ) : void