Toggle navigation
Hot Examples
EN
EN
RU
DE
FR
ES
PT
IT
JP
ZH
KO
C#
PHP
C#
Java
Go
C++
Python
JS
TS
Search
Home
Universe
Physics
BulletSPlugin
BSPhysObject
SubscribedEvents
Universe.Physics.BulletSPlugin.BSPhysObject.SubscribedEvents C# (CSharp) Method
BSPhysObject Class Documentation
Show file
Open project: Virtual-Universe/Virtual-Universe
SubscribedEvents()
public
method
public
SubscribedEvents
( ) :
bool
return
bool
public override bool SubscribedEvents() { return (SubscribedEventsMs > 0); }
BSPhysObject
ActivateIfPhysical
AddAngularForce
AddCollisionEvent
AssetFailed
BSPhysObject
Collide
ComputeCollisionScore
Destroy
DetailLog
EnableActor
ForceBodyShapeRebuild
SendCollisions
SetMaterial
SubscribeEvents
SubscribedEvents
TriggerPreUpdatePropertyAction
UnSubscribeEvents
UpdatePhysicalMassProperties
UpdateProperties
ZeroAngularMotion
ZeroMotion