UnityEditor.EditorUtility.INTERNAL_CALL_Private_DisplayPopupMenu C# (CSharp) Method

INTERNAL_CALL_Private_DisplayPopupMenu() private method

private INTERNAL_CALL_Private_DisplayPopupMenu ( Rect &position, string menuItemPath, Object context, int contextUserData ) : void
position UnityEngine.Rect
menuItemPath string
context Object
contextUserData int
return void
        private static extern void INTERNAL_CALL_Private_DisplayPopupMenu(ref Rect position, string menuItemPath, Object context, int contextUserData);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

Example #1
0
 private static void Private_DisplayPopupMenu(Rect position, string menuItemPath, UnityEngine.Object context, int contextUserData)
 {
     EditorUtility.INTERNAL_CALL_Private_DisplayPopupMenu(ref position, menuItemPath, context, contextUserData);
 }
EditorUtility