private static extern void INTERNAL_CALL_Private_DisplayPopupMenu(ref Rect position, string menuItemPath, Object context, int contextUserData); [MethodImpl(MethodImplOptions.InternalCall)]
private static void Private_DisplayPopupMenu(Rect position, string menuItemPath, UnityEngine.Object context, int contextUserData) { EditorUtility.INTERNAL_CALL_Private_DisplayPopupMenu(ref position, menuItemPath, context, contextUserData); }