FairyGUI.UIPackage.AddPackage C# (CSharp) Method

AddPackage() public static method

Add a UI package from assetbundle.
public static AddPackage ( AssetBundle bundle ) : UIPackage
bundle UnityEngine.AssetBundle A assetbundle.
return UIPackage
        public static UIPackage AddPackage(AssetBundle bundle)
        {
            return AddPackage(bundle, bundle, null);
        }

Same methods

UIPackage::AddPackage ( AssetBundle desc, AssetBundle res ) : UIPackage
UIPackage::AddPackage ( AssetBundle desc, AssetBundle res, string mainAssetName ) : UIPackage
UIPackage::AddPackage ( string descFilePath ) : UIPackage
UIPackage::AddPackage ( string desc, AssetBundle res ) : UIPackage
UIPackage::AddPackage ( string desc, AssetBundle res, string mainAssetName ) : UIPackage
UIPackage::AddPackage ( string assetPath, UIPackage loadFunc ) : UIPackage

Usage Example

Example #1
0
        void Awake()
        {
            if (Application.isPlaying)
            {
                foreach (string packagePath in PreloadPackages)
                {
                    UIPackage.AddPackage(packagePath);
                }

                Load();
            }
        }
All Usage Examples Of FairyGUI.UIPackage::AddPackage