public static SkillStackSet ( Creature creature, SkillId skillId, int stacks ) : void | ||
creature | Creature | |
skillId | SkillId | |
stacks | int | |
return | void |
public static void SkillStackSet(Creature creature, SkillId skillId, int stacks)
{
var packet = new Packet(Op.SkillStackSet, creature.EntityId);
packet.PutByte((byte)stacks);
packet.PutByte(1);
packet.PutUShort((ushort)skillId);
creature.Client.Send(packet);
}