ACR_CreatureBehavior.CreatureObject.SetFireEffects C# (CSharp) Method

SetFireEffects() private method

private SetFireEffects ( ) : void
return void
        private void SetFireEffects()
        {
            Script.ApplyEffectToObject(CLRScriptBase.DURATION_TYPE_PERMANENT, Script.SupernaturalEffect(Script.EffectDamageImmunityIncrease(CLRScriptBase.DAMAGE_TYPE_FIRE, 100)), ObjectId, 0.0f);
            Script.ApplyEffectToObject(CLRScriptBase.DURATION_TYPE_PERMANENT, Script.SupernaturalEffect(Script.EffectDamageImmunityDecrease(CLRScriptBase.DAMAGE_TYPE_COLD, 50)), ObjectId, 0.0f);
        }