public int GetAlliesInMelee()
{
int returnVal = 0;
foreach (CreatureObject partymember in Party.PartyMembers)
{
foreach(uint target in Script.GetObjectsInShape(CLRScriptBase.SHAPE_SPHERE, 5.0f, Script.GetLocation(partymember.ObjectId), true, CLRScriptBase.OBJECT_TYPE_CREATURE, Script.Vector(0.0f, 0.0f, 0.0f)))
{
int add = 0;
if(Script.GetReputation(partymember.ObjectId, target) < 10)
{
add = 1;
}
returnVal += add;
}
}
return returnVal;
}