boardManager.isDangerous C# (CSharp) Method

isDangerous() public method

public isDangerous ( Vector2 pos ) : bool
pos Vector2
return bool
    public bool isDangerous(Vector2 pos)
    {
        int range = dataBase.turretRange;
        float turretX;
        float turretY;
        List<int> turretPos;

        for (int i = 0;i < turretSpawnPoints.Count;i++){
            turretPos = vecToBoard(turretSpawnPoints[i]);
            if (SS.getDistance(turretSpawnPoints[i],pos) <= range
                && board [turretPos [0], turretPos [1]].turretIsActivated ()){    // Use the functions in SS!
                return true;
            }
        }
        return false;
    }