boardManager.generateMapObjects C# (CSharp) Method

generateMapObjects() public method

public generateMapObjects ( ) : void
return void
    void generateMapObjects()
    {
        // Spawn turrets
        foreach (Vector2 pos in turretSpawnPoints) {
            spawnTurret(pos);
        }
        // Spawn balst shields
        foreach (blastShield bs in blastShields) {
            print (bs.barrierPos.Count);
            foreach(Vector2 pos in bs.barrierPos){
                barrierSpawnPoints.Add(pos);
                Vector3 spawnPosition = SS.hexPositionTransform(pos);
                GameObject instance = Instantiate(blastShieldGameObj,spawnPosition,Quaternion.identity) as GameObject;
                bs.addBarrier(instance);
                bs.setBoard(this);
            }
        }
    }