UnityScript.Parser.UnityScriptParser.try_statement C# (CSharp) Method

try_statement() public method

public try_statement ( Block container ) : void
container Block
return void
        public void try_statement(Block container)
        {
            IToken token = null;
            IToken token2 = null;
            IToken token3 = null;
            try
            {
                TryStatement statement;
                Block block;
                token = this.LT(1);
                this.match(0x2b);
                if (base.inputState.guessing == 0)
                {
                    statement = new TryStatement(ToLexicalInfo(token));
                    block = statement.get_ProtectedBlock();
                    container.Add(statement);
                }
                this.compound_or_single_stmt(block);
                while (true)
                {
                    TypeReference reference;
                    if ((this.LA(1) != 7) || (this.LA(2) != 0x3f))
                    {
                        break;
                    }
                    token2 = this.LT(1);
                    this.match(7);
                    this.match(0x3f);
                    token3 = this.LT(1);
                    this.match(0x3b);
                    switch (this.LA(1))
                    {
                        case 0x42:
                            this.match(0x42);
                            reference = this.type_reference();
                            break;

                        case 0x40:
                            break;

                        default:
                            throw new NoViableAltException(this.LT(1), this.getFilename());
                    }
                    this.match(0x40);
                    if (base.inputState.guessing == 0)
                    {
                        Declaration declaration;
                        ExceptionHandler handler;
                        if (reference == null)
                        {
                            reference = new SimpleTypeReference(ToLexicalInfo(token3), "System.Exception");
                        }
                        ExceptionHandler handler1 = handler = new ExceptionHandler(ToLexicalInfo(token2));
                        Declaration declaration1 = declaration = new Declaration(ToLexicalInfo(token3));
                        declaration.set_Name(token3.getText());
                        declaration.set_Type(reference);
                        handler.set_Declaration(declaration);
                        ExceptionHandler handler2 = handler;
                        statement.get_ExceptionHandlers().Add(handler2);
                        block = handler2.get_Block();
                        reference = null;
                    }
                    this.compound_or_single_stmt(block);
                }
                if ((this.LA(1) != 0x11) || !tokenSet_2_.member(this.LA(2)))
                {
                    if (!tokenSet_15_.member(this.LA(1)) || !tokenSet_20_.member(this.LA(2)))
                    {
                        throw new NoViableAltException(this.LT(1), this.getFilename());
                    }
                }
                else
                {
                    this.finally_block(statement);
                }
            }
            catch (RecognitionException exception)
            {
                if (base.inputState.guessing != 0)
                {
                    throw;
                }
                this.reportError(exception);
                this.recover(exception, tokenSet_15_);
            }
        }
UnityScriptParser