UnityEngine.NavMeshAgent.SetLayerCost C# (CSharp) Method

SetLayerCost() private method

private SetLayerCost ( int layer, float cost ) : void
layer int
cost float
return void
        public extern void SetLayerCost(int layer, float cost);
        [MethodImpl(MethodImplOptions.InternalCall), WrapperlessIcall]

Usage Example

コード例 #1
0
 static public int SetLayerCost(IntPtr l)
 {
     try {
         UnityEngine.NavMeshAgent self = (UnityEngine.NavMeshAgent)checkSelf(l);
         System.Int32             a1;
         checkType(l, 2, out a1);
         System.Single a2;
         checkType(l, 3, out a2);
         self.SetLayerCost(a1, a2);
         return(0);
     }
     catch (Exception e) {
         LuaDLL.luaL_error(l, e.ToString());
         return(0);
     }
 }
All Usage Examples Of UnityEngine.NavMeshAgent::SetLayerCost