/// <summary>
/// <para>Warps agent to the provided position.</para>
/// </summary>
/// <param name="newPosition">New position to warp the agent to.</param>
/// <returns>
/// <para>True if agent is successfully warped, otherwise false.</para>
/// </returns>
public bool Warp(Vector3 newPosition)
{
return(NavMeshAgent.INTERNAL_CALL_Warp(this, ref newPosition));
}