private static extern bool INTERNAL_CALL_CalculatePathInternal(ref Vector3 sourcePosition, ref Vector3 targetPosition, int areaMask, NavMeshPath path); [MethodImpl(MethodImplOptions.InternalCall), WrapperlessIcall]
internal static bool CalculatePathInternal(Vector3 sourcePosition, Vector3 targetPosition, int areaMask, NavMeshPath path) { return(NavMesh.INTERNAL_CALL_CalculatePathInternal(ref sourcePosition, ref targetPosition, areaMask, path)); }