UnityEngine.ClusterInput.SetTrackerPosition C# (CSharp) Method

SetTrackerPosition() public static method

Sets the tracker position for this input. Only works for input typed Custom.

public static SetTrackerPosition ( string name, Vector3 value ) : void
name string Name of input to modify.
value Vector3 Value to set.
return void
        public static void SetTrackerPosition(string name, Vector3 value)
        {
            INTERNAL_CALL_SetTrackerPosition(name, ref value);
        }