UnityEngine.ClusterInput.INTERNAL_CALL_GetTrackerRotation C# (CSharp) Method

INTERNAL_CALL_GetTrackerRotation() private method

private INTERNAL_CALL_GetTrackerRotation ( string name, Quaternion &value ) : void
name string
value Quaternion
return void
        private static extern void INTERNAL_CALL_GetTrackerRotation(string name, out Quaternion value);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

コード例 #1
0
        /// <summary>
        ///   <para>Returns the rotation of a tracker as a Quaternion.</para>
        /// </summary>
        /// <param name="name">Name of input to poll.</param>
        public static Quaternion GetTrackerRotation(string name)
        {
            Quaternion result;

            ClusterInput.INTERNAL_CALL_GetTrackerRotation(name, out result);
            return(result);
        }
All Usage Examples Of UnityEngine.ClusterInput::INTERNAL_CALL_GetTrackerRotation