UnityEngine.Networking.NetworkTransport.StartSendMulticast C# (CSharp) Method

StartSendMulticast() private method

private StartSendMulticast ( int hostId, int channelId, byte buffer, int size, byte &error ) : bool
hostId int
channelId int
buffer byte
size int
error byte
return bool
        public static extern bool StartSendMulticast(int hostId, int channelId, byte[] buffer, int size, out byte error);
        /// <summary>