UnityEngine.Networking.NetworkTransport.GetRemoteDelayTimeMS C# (CSharp) Method

GetRemoteDelayTimeMS() private method

private GetRemoteDelayTimeMS ( int hostId, int connectionId, int remoteTime, byte &error ) : int
hostId int
connectionId int
remoteTime int
error byte
return int
        public static extern int GetRemoteDelayTimeMS(int hostId, int connectionId, int remoteTime, out byte error);
        [MethodImpl(MethodImplOptions.InternalCall), Obsolete("GetRemotePacketReceivedRate has been made obsolete. Please do not use this function.")]