public override void StartServer()
{
if (NetworkManager.Get().enableLogging)
{
Debug.Log("Transport Start Server");
}
HostTopology topology = new HostTopology(GetConfig(), MaxConnections);
if (SupportWebsocket)
{
int websocketHostID = Unet.AddWebsocketHost(topology, ServerWebsocketListenPort);
}
int normalHostID = Unet.AddHost(topology, ServerListenPort);
}