Unity3D2Babylon.SceneBuilder.GetGamePropertyValue C# (CSharp) Method

GetGamePropertyValue() private method

private GetGamePropertyValue ( GameObject game ) : object
game UnityEngine.GameObject
return object
        private object GetGamePropertyValue(GameObject game)
        {
            if (game == null) return null;
            Dictionary<string, object> objectInfo = new Dictionary<string, object>();
            objectInfo.Add("type", game.GetType().FullName);
            objectInfo.Add("id", GetID(game));
            objectInfo.Add("tag", game.tag);
            objectInfo.Add("name", game.name);
            objectInfo.Add("layer", game.layer);
            objectInfo.Add("isStatic", game.isStatic);
            objectInfo.Add("hideFlags", game.hideFlags.ToString());
            return objectInfo;
        }