void Player_SkyDrome(object e)
{
try
{
double distance = this.Character.Speed.RunSpeed / 10;
Character.Position.x += (float)(distance * Math.Cos((Math.PI / 180) * Character.Information.Angle));
Character.Position.y += (float)(distance * Math.Sin((Math.PI / 180) * Character.Information.Angle));
//Character.Position.z = Formule.GetHeightAt( Character.Position.xSec, Character.Position.ySec, Character.Position.x, Character.Position.y );
//Console.WriteLine("x: {0} y: {1} z: {2} angle: {3}", Character.Position.x, Character.Position.y, Character.Position.z, Character.Information.Angle);
}
catch (Exception)
{
Console.WriteLine("Player_SkyDrome Error..");
//deBug.Write(ex);
}
}