protected void HandleClosePet()
{
try
{
PacketReader Reader = new PacketReader(PacketInformation.buffer);
int petid = Reader.Int32();
if (petid == Character.Transport.Horse.UniqueID)
{
Send(Packet.Player_UpToHorse(this.Character.Information.UniqueID, false, petid));
client.Send(Packet.PetSpawn(petid, 1, Character.Transport.Horse));
Character.Transport.Horse.DeSpawnMe();
Character.Transport.Right = false;
if (Character.Position.Walking) Timer.Movement.Dispose();
}
}
catch (Exception ex)
{
Systems.Debugger.Write(ex);
}
}