void GM_BAN(string name)
{
lock (Systems.clients)
{
foreach (Systems sys in Systems.clients)
{
try
{
if (sys.Character.Information.Name == name)
{
MsSQL.UpdateData("UPDATE users SET ban='" + 1 + "' WHERE id='" + sys.Player.AccountName + "'");
sys.client.Send(Packet.ChatPacket(7, Character.Information.UniqueID, "from GM:You are banned.", null));
sys.Disconnect("normal");
return;
}
}
catch (Exception ex)
{
Console.WriteLine("GM_BAN()::error..");
Systems.Debugger.Write(ex);
}
}
}
}