UnityEngine_AnimationStateWrap.RemoveMixingTransform C# (CSharp) Method

RemoveMixingTransform() private method

private RemoveMixingTransform ( IntPtr L ) : int
L IntPtr
return int
	static int RemoveMixingTransform(IntPtr L)
	{
		try
		{
			ToLua.CheckArgsCount(L, 2);
			UnityEngine.AnimationState obj = (UnityEngine.AnimationState)ToLua.CheckObject(L, 1, typeof(UnityEngine.AnimationState));
			UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Transform));
			obj.RemoveMixingTransform(arg0);
			return 0;
		}
		catch(Exception e)
		{
			return LuaDLL.toluaL_exception(L, e);
		}
	}