UnityEngine.UI.Graphic.SetMaterialDirty C# (CSharp) Method

SetMaterialDirty() public method

public SetMaterialDirty ( ) : void
return void
        public virtual void SetMaterialDirty()
        {
            if (this.IsActive())
            {
                this.m_MaterialDirty = true;
                CanvasUpdateRegistry.RegisterCanvasElementForGraphicRebuild(this);
                if (this.m_OnDirtyMaterialCallback != null)
                {
                    this.m_OnDirtyMaterialCallback();
                }
            }
        }

Usage Example

 static int SetMaterialDirty(IntPtr L)
 {
     LuaScriptMgr.CheckArgsCount(L, 1);
     UnityEngine.UI.Graphic obj = (UnityEngine.UI.Graphic)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UnityEngine.UI.Graphic");
     obj.SetMaterialDirty();
     return(0);
 }
All Usage Examples Of UnityEngine.UI.Graphic::SetMaterialDirty