UnityEngine.UI.Graphic.RegisterDirtyVerticesCallback C# (CSharp) Method

RegisterDirtyVerticesCallback() public method

public RegisterDirtyVerticesCallback ( UnityAction action ) : void
action UnityAction
return void
        public void RegisterDirtyVerticesCallback(UnityAction action)
        {
            this.m_OnDirtyVertsCallback = (UnityAction) Delegate.Combine(this.m_OnDirtyVertsCallback, action);
        }

Usage Example

 static int RegisterDirtyVerticesCallback(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         UnityEngine.UI.Graphic         obj  = (UnityEngine.UI.Graphic)ToLua.CheckObject <UnityEngine.UI.Graphic>(L, 1);
         UnityEngine.Events.UnityAction arg0 = (UnityEngine.Events.UnityAction)ToLua.CheckDelegate <UnityEngine.Events.UnityAction>(L, 2);
         obj.RegisterDirtyVerticesCallback(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
All Usage Examples Of UnityEngine.UI.Graphic::RegisterDirtyVerticesCallback