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UnityEngine
UI
Graphic
OnValidate
UnityEngine.UI.Graphic.OnValidate C# (CSharp) Method
Graphic Class Documentation
Mostra file
Open project: randomize/VimConfig
OnValidate()
protected
method
protected
OnValidate
( ) :
void
return
void
protected override void OnValidate() { base.OnValidate(); this.SetAllDirty(); }
Graphic
CacheCanvas
CreateColorFromAlpha
CrossFadeAlpha
CrossFadeColor
GetPixelAdjustedRect
Graphic
ICanvasElement
OnBeforeTransformParentChanged
OnCanvasHierarchyChanged
OnDidApplyAnimationProperties
OnDisable
OnEnable
OnFillVBO
OnPopulateMesh
OnRebuildRequested
OnRectTransformDimensionsChange
OnTransformParentChanged
OnValidate
PixelAdjustPoint
Raycast
Rebuild
RegisterDirtyLayoutCallback
RegisterDirtyMaterialCallback
RegisterDirtyVerticesCallback
SetAllDirty
SetLayoutDirty
SetMaterialDirty
SetNativeSize
SetVerticesDirty
UnregisterDirtyLayoutCallback
UnregisterDirtyMaterialCallback
UnregisterDirtyVerticesCallback
UpdateGeometry
UpdateMaterial