CharacterBehavior.OnCollisionExit2D C# (CSharp) Method

OnCollisionExit2D() public method

public OnCollisionExit2D ( Collision2D other ) : void
other Collision2D
return void
    public virtual void OnCollisionExit2D(Collision2D other)
    {
        /*if (other.gameObject.tag == "floor" || other.gameObject.tag == "imp" || other.gameObject.tag == "moving")
        {
            WallColl = false;
        }*/
    }