Universe.Physics.ConvexDecompositionDotNet.Quaternion.operator C# (CSharp) Méthode

operator() public static méthode

public static operator ( ) : Quaternion
Résultat Quaternion
        public static Quaternion operator *(Quaternion a, Quaternion b)
        {
            Quaternion c = new Quaternion();
            c.w = a.w * b.w - a.x * b.x - a.y * b.y - a.z * b.z;
            c.x = a.w * b.x + a.x * b.w + a.y * b.z - a.z * b.y;
            c.y = a.w * b.y - a.x * b.z + a.y * b.w + a.z * b.x;
            c.z = a.w * b.z + a.x * b.y - a.y * b.x + a.z * b.w;
            return c;
        }

Same methods

Quaternion::operator ( ) : float3