Universe.Physics.ConvexDecompositionDotNet.Quaternion.Pitch C# (CSharp) Méthode

Pitch() public static méthode

public static Pitch ( Quaternion q ) : float
q Quaternion
Résultat float
        public static float Pitch(Quaternion q)
        {
            float3 v = q.ydir();
            return (float)Math.Atan2(v.z, Math.Sqrt(v.x * v.x + v.y * v.y)) * (180.0f / 3.14159264f);
        }