Universe.Physics.ConvexDecompositionDotNet.Quaternion.dot C# (CSharp) Méthode

dot() public static méthode

public static dot ( Quaternion a, Quaternion b ) : float
a Quaternion
b Quaternion
Résultat float
        public static float dot(Quaternion a, Quaternion b)
        {
            return (a.w * b.w + a.x * b.x + a.y * b.y + a.z * b.z);
        }