UnityEditor.AnimationUtility.PropertyModificationToEditorCurveBinding C# (CSharp) Méthode

PropertyModificationToEditorCurveBinding() private méthode

private PropertyModificationToEditorCurveBinding ( PropertyModification modification, GameObject gameObject, EditorCurveBinding &binding ) : Type
modification PropertyModification
gameObject GameObject
binding EditorCurveBinding
Résultat Type
        public static extern Type PropertyModificationToEditorCurveBinding(PropertyModification modification, GameObject gameObject, out EditorCurveBinding binding);
        /// <summary>
AnimationUtility