private PropertyModificationToEditorCurveBinding ( PropertyModification modification, GameObject gameObject, EditorCurveBinding &binding ) : Type | ||
modification | PropertyModification | |
gameObject | GameObject | |
binding | EditorCurveBinding | |
return | Type |
public static extern Type PropertyModificationToEditorCurveBinding(PropertyModification modification, GameObject gameObject, out EditorCurveBinding binding);
/// <summary>