OpenSim.Region.Framework.Scenes.SceneObjectPart.AssetReceived C# (CSharp) Méthode

AssetReceived() protected méthode

protected AssetReceived ( string id, Object sender, AssetBase asset ) : void
id string
sender Object
asset AssetBase
Résultat void
        protected void AssetReceived(string id, Object sender, AssetBase asset)
        {
            if (asset != null)
            {
                SceneObjectPart sop = (SceneObjectPart)sender;
                if (sop != null)
                    sop.SculptTextureCallback(asset.FullID, asset);
            }
        }
SceneObjectPart